
Just as Sub-Zero reaches out for it, Quan Chi takes the amulet, saying that it was actually the source of power for a fallen Elder God named Shinnok. Sub-Zero reaches the temple and went through its many challenges and obstacles, defeating the gods of Wind, Earth, Water, and Fire that protected the amulet. Retaining the Lin Kuei's services, Quan Chi has Sub-Zero follow the map to the Temple of Elements, where an amulet of "sentimental value" was resting. Back at the headquarters of the Lin Kuei, Sub-Zero delivers the map to Quan Chi, who repays the Lin Kuei by eliminating all the members of the Shirai Ryu, the Lin Kuei's rival clan. Sub-Zero kills Scorpion and retrieves the map. Battling through the Shaolin monks who guarded the map, Sub-Zero faces his rival, Scorpion from the Shirai Ryu clan who was also hired by Quan Chi. The story is set before the events that took place in the original Mortal Kombat and follows the Lin Kuei assassin and thief Sub-Zero hired by the sorcerer Quan Chi to steal a map of elements from a Shaolin temple. Passwords are used to keep track of the player 's progress. The player also needs to retrieve key items. Health and ice power can be replenished by picking up items (although the ice meter will gradually replenish itself over time as well). Special moves require ice power in order to be performed.

An "ice meter" will appear after the player begins to acquire special moves. Over the course of the game's progression the player can gain experience points by performing combos against enemies, which are then used to increase their character 's strength and gain access to special moves. The player begins the game with a small health gauge and a limited number of extra lives. The player also has access to a status screen which keeps track of the player 's inventory, experience points, and special moves they gain during the game. A "turn" button is used to change the direction Sub-Zero is facing, while an "action" button is used to pick up or use items. The player controls Sub-Zero as they would in a fighting game, including the use of command-based special moves, to fight enemies and venture through levels. The player has four attack buttons, along with a block button and a run button like in Mortal Kombat 3. Retrospective reviews were more negative, with some labeling the game as one of the worst Mortal Kombat games ever, as well as one of the worst video games in general.Īlthough Mortal Kombat Mythologies: Sub-Zero is classified as an action-adventure game, its play controls are very similar to the 2D Mortal Kombat fighting games. Praise was directed at the transition from the fighting game genre to action-adventure and the PlayStation version's live-action cutscenes, but the controls and punishing level design received criticism.

The game drew a divisive response from critics, with the PlayStation version considered superior to the Nintendo 64 version.
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Mythologies is the final game in the series to use digitized actors. It also serves as a prequel to Mortal Kombat 4, which was released the same year, introducing characters and story elements that would be used by the fourth main installment. Set before the original 1992 game, players control Bi-Han, the elder Sub-Zero, during his quest to find Shinnok's amulet. A spin-off of the Mortal Kombat series, it is the first entry to not be a fighting game. Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game developed and published by Midway for the PlayStation and Nintendo 64.
